Модуль:JSON

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    -- -*- coding: utf-8 -*-
    --
    -- Copyright 2010-2012 Jeffrey Friedl
    -- http://regex.info/blog/
    --
    local VERSION = 20111207.5  -- version history at end of file
    local OBJDEF = { VERSION = VERSION }
    
    --
    -- Simple JSON encoding and decoding in pure Lua.
    -- http://www.json.org/
    --
    --
    --   JSON = (loadfile "JSON.lua")() -- one-time load of the routines
    --
    --   local lua_value = JSON:decode(raw_json_text)
    --
    --   local raw_json_text    = JSON:encode(lua_table_or_value)
    --   local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
    --
    --
    -- DECODING
    --
    --   JSON = (loadfile "JSON.lua")() -- one-time load of the routines
    --
    --   local lua_value = JSON:decode(raw_json_text)
    --
    --   If the JSON text is for an object or an array, e.g.
    --     { "what": "books", "count": 3 }
    --   or
    --     [ "Larry", "Curly", "Moe" ]
    --
    --   the result is a Lua table, e.g.
    --     { what = "books", count = 3 }
    --   or
    --     { "Larry", "Curly", "Moe" }
    --
    --
    --   The encode and decode routines accept an optional second argument, "etc", which is not used
    --   during encoding or decoding, but upon error is passed along to error handlers. It can be of any
    --   type (including nil).
    --
    --   With most errors during decoding, this code calls
    --
    --      JSON:onDecodeError(message, text, location, etc)
    --
    --   with a message about the error, and if known, the JSON text being parsed and the byte count
    --   where the problem was discovered. You can replace the default JSON:onDecodeError() with your
    --   own function.
    --
    --   The default onDecodeError() merely augments the message with data about the text and the
    --   location if known (and if a second 'etc' argument had been provided to decode(), its value is
    --   tacked onto the message as well), and then calls JSON.assert(), which itself defaults to Lua's
    --   built-in assert(), and can also be overridden.
    --
    --   For example, in an Adobe Lightroom plugin, you might use something like
    --
    --          function JSON:onDecodeError(message, text, location, etc)
    --             LrErrors.throwUserError("Internal Error: invalid JSON data")
    --          end
    --
    --   or even just
    --
    --          function JSON.assert(message)
    --             LrErrors.throwUserError("Internal Error: " .. message)
    --          end
    --
    --   If JSON:decode() is passed a nil, this is called instead:
    --
    --      JSON:onDecodeOfNilError(message, nil, nil, etc)
    --
    --   and if JSON:decode() is passed HTML instead of JSON, this is called:
    --
    --      JSON:onDecodeOfHTMLError(message, text, nil, etc)
    --
    --   The use of the fourth 'etc' argument allows stronger coordination between decoding and error
    --   reporting, especially when you provide your own error-handling routines. Continuing with the
    --   the Adobe Lightroom plugin example:
    --
    --          function JSON:onDecodeError(message, text, location, etc)
    --             local note = "Internal Error: invalid JSON data"
    --             if type(etc) = 'table' and etc.photo then
    --                note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
    --             end
    --             LrErrors.throwUserError(note)
    --          end
    --
    --            :
    --            :
    --
    --          for i, photo in ipairs(photosToProcess) do
    --               :             
    --               :             
    --               local data = JSON:decode(someJsonText, { photo = photo })
    --               :             
    --               :             
    --          end
    --
    --
    --
    --
    
    -- DECODING AND STRICT TYPES
    --
    --   Because both JSON objects and JSON arrays are converted to Lua tables, it's not normally
    --   possible to tell which a Lua table came from, or guarantee decode-encode round-trip
    --   equivalency.
    --
    --   However, if you enable strictTypes, e.g.
    --
    --      JSON = (loadfile "JSON.lua")() --load the routines
    --      JSON.strictTypes = true
    --
    --   then the Lua table resulting from the decoding of a JSON object or JSON array is marked via Lua
    --   metatable, so that when re-encoded with JSON:encode() it ends up as the appropriate JSON type.
    --
    --   (This is not the default because other routines may not work well with tables that have a
    --   metatable set, for example, Lightroom API calls.)
    --
    --
    -- ENCODING
    --
    --   JSON = (loadfile "JSON.lua")() -- one-time load of the routines
    --
    --   local raw_json_text    = JSON:encode(lua_table_or_value)
    --   local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
    
    --   On error during encoding, this code calls:
    --
    --    JSON:onEncodeError(message, etc)
    --
    --   which you can override in your local JSON object.
    --
    --
    -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
    --
    --    assert
    --    onDecodeError
    --    onDecodeOfNilError
    --    onDecodeOfHTMLError
    --    onEncodeError
    --
    --  If you want to create a separate Lua JSON object with its own error handlers,
    --  you can reload JSON.lua or use the :new() method.
    --
    ---------------------------------------------------------------------------
    
    
    local author = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json), version " .. tostring(VERSION) .. " ]-"
    local isArray  = { __tostring = function() return "JSON array"  end }    isArray.__index  = isArray
    local isObject = { __tostring = function() return "JSON object" end }    isObject.__index = isObject
    
    
    function OBJDEF:newArray(tbl)
       return setmetatable(tbl or {}, isArray)
    end
    
    function OBJDEF:newObject(tbl)
       return setmetatable(tbl or {}, isObject)
    end
    
    local function unicode_codepoint_as_utf8(codepoint)
       --
       -- codepoint is a number
       --
       if codepoint <= 127 then
          return string.char(codepoint)
    
       elseif codepoint <= 2047 then
          --
          -- 110yyyxx 10xxxxxx         <-- useful notation from http://en.wikipedia.org/wiki/Utf8
          --
          local highpart = math.floor(codepoint / 0x40)
          local lowpart  = codepoint - (0x40 * highpart)
          return string.char(0xC0 + highpart,
                             0x80 + lowpart)
    
       elseif codepoint <= 65535 then
          --
          -- 1110yyyy 10yyyyxx 10xxxxxx
          --
          local highpart  = math.floor(codepoint / 0x1000)
          local remainder = codepoint - 0x1000 * highpart
          local midpart   = math.floor(remainder / 0x40)
          local lowpart   = remainder - 0x40 * midpart
    
          highpart = 0xE0 + highpart
          midpart  = 0x80 + midpart
          lowpart  = 0x80 + lowpart
    
          --
          -- Check for an invalid character (thanks Andy R. at Adobe).
          -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
          --
          if ( highpart == 0xE0 and midpart < 0xA0 ) or
             ( highpart == 0xED and midpart > 0x9F ) or
             ( highpart == 0xF0 and midpart < 0x90 ) or
             ( highpart == 0xF4 and midpart > 0x8F )
          then
             return "?"
          else
             return string.char(highpart,
                                midpart,
                                lowpart)
          end
    
       else
          --
          -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
          --
          local highpart  = math.floor(codepoint / 0x40000)
          local remainder = codepoint - 0x40000 * highpart
          local midA      = math.floor(remainder / 0x1000)
          remainder       = remainder - 0x1000 * midA
          local midB      = math.floor(remainder / 0x40)
          local lowpart   = remainder - 0x40 * midB
    
          return string.char(0xF0 + highpart,
                             0x80 + midA,
                             0x80 + midB,
                             0x80 + lowpart)
       end
    end
    
    function OBJDEF:onDecodeError(message, text, location, etc)
       if text then
          if location then
             message = string.format("%s at char %d of: %s", message, location, text)
          else
             message = string.format("%s: %s", message, text)
          end
       end
       if etc ~= nil then
          message = message .. " (" .. OBJDEF:encode(etc) .. ")"
       end
    
       if self.assert then
          self.assert(false, message)
       else
          assert(false, message)
       end
    end
    
    OBJDEF.onDecodeOfNilError  = OBJDEF.onDecodeError
    OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
    
    function OBJDEF:onEncodeError(message, etc)
       if etc ~= nil then
          message = message .. " (" .. OBJDEF:encode(etc) .. ")"
       end
    
       if self.assert then
          self.assert(false, message)
       else
          assert(false, message)
       end
    end
    
    local function grok_number(self, text, start, etc)
       --
       -- Grab the integer part
       --
       local integer_part = text:match('^-?[1-9]%d*', start)
                         or text:match("^-?0",        start)
    
       if not integer_part then
          self:onDecodeError("expected number", text, start, etc)
       end
    
       local i = start + integer_part:len()
    
       --
       -- Grab an optional decimal part
       --
       local decimal_part = text:match('^%.%d+', i) or ""
    
       i = i + decimal_part:len()
    
       --
       -- Grab an optional exponential part
       --
       local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
    
       i = i + exponent_part:len()
    
       local full_number_text = integer_part .. decimal_part .. exponent_part
       local as_number = tonumber(full_number_text)
    
       if not as_number then
          self:onDecodeError("bad number", text, start, etc)
       end
    
       return as_number, i
    end
    
    
    local function grok_string(self, text, start, etc)
    
       if text:sub(start,start) ~= '"' then
          self:onDecodeError("expected string's opening quote", text, start, etc)
       end
    
       local i = start + 1 -- +1 to bypass the initial quote
       local text_len = text:len()
       local VALUE = ""
       while i <= text_len do
          local c = text:sub(i,i)
          if c == '"' then
             return VALUE, i + 1
          end
          if c ~= '\\' then
             VALUE = VALUE .. c
             i = i + 1
          elseif text:match('^\\b', i) then
             VALUE = VALUE .. "\b"
             i = i + 2
          elseif text:match('^\\f', i) then
             VALUE = VALUE .. "\f"
             i = i + 2
          elseif text:match('^\\n', i) then
             VALUE = VALUE .. "\n"
             i = i + 2
          elseif text:match('^\\r', i) then
             VALUE = VALUE .. "\r"
             i = i + 2
          elseif text:match('^\\t', i) then
             VALUE = VALUE .. "\t"
             i = i + 2
          else
             local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
             if hex then
                i = i + 6 -- bypass what we just read
    
                -- We have a Unicode codepoint. It could be standalone, or if in the proper range and
                -- followed by another in a specific range, it'll be a two-code surrogate pair.
                local codepoint = tonumber(hex, 16)
                if codepoint >= 0xD800 and codepoint <= 0xDBFF then
                   -- it's a hi surrogate... see whether we have a following low
                   local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
                   if lo_surrogate then
                      i = i + 6 -- bypass the low surrogate we just read
                      codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
                   else
                      -- not a proper low, so we'll just leave the first codepoint as is and spit it out.
                   end
                end
                VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
    
             else
    
                -- just pass through what's escaped
                VALUE = VALUE .. text:match('^\\(.)', i)
                i = i + 2
             end
          end
       end
    
       self:onDecodeError("unclosed string", text, start, etc)
    end
    
    local function skip_whitespace(text, start)
    
       local match_start, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
       if match_end then
          return match_end + 1
       else
          return start
       end
    end
    
    local grok_one -- assigned later
    
    local function grok_object(self, text, start, etc)
       if not text:sub(start,start) == '{' then
          self:onDecodeError("expected '{'", text, start, etc)
       end
    
       local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
    
       local VALUE = self.strictTypes and self:newObject { } or { }
    
       if text:sub(i,i) == '}' then
          return VALUE, i + 1
       end
       local text_len = text:len()
       while i <= text_len do
          local key, new_i = grok_string(self, text, i, etc)
    
          i = skip_whitespace(text, new_i)
    
          if text:sub(i, i) ~= ':' then
             self:onDecodeError("expected colon", text, i, etc)
          end
    
          i = skip_whitespace(text, i + 1)
    
          local val, new_i = grok_one(self, text, i)
    
          VALUE[key] = val
    
          --
          -- Expect now either '}' to end things, or a ',' to allow us to continue.
          --
          i = skip_whitespace(text, new_i)
    
          local c = text:sub(i,i)
    
          if c == '}' then
             return VALUE, i + 1
          end
    
          if text:sub(i, i) ~= ',' then
             self:onDecodeError("expected comma or '}'", text, i, etc)
          end
    
          i = skip_whitespace(text, i + 1)
       end
    
       self:onDecodeError("unclosed '{'", text, start, etc)
    end
    
    local function grok_array(self, text, start, etc)
       if not text:sub(start,start) == '[' then
          self:onDecodeError("expected '['", text, start, etc)
       end
    
       local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
       local VALUE = self.strictTypes and self:newArray { } or { }
       if text:sub(i,i) == ']' then
          return VALUE, i + 1
       end
    
       local text_len = text:len()
       while i <= text_len do
          local val, new_i = grok_one(self, text, i)
    
          table.insert(VALUE, val)
    
          i = skip_whitespace(text, new_i)
    
          --
          -- Expect now either ']' to end things, or a ',' to allow us to continue.
          --
          local c = text:sub(i,i)
          if c == ']' then
             return VALUE, i + 1
          end
          if text:sub(i, i) ~= ',' then
             self:onDecodeError("expected comma or '['", text, i, etc)
          end
          i = skip_whitespace(text, i + 1)
       end
       self:onDecodeError("unclosed '['", text, start, etc)
    end
    
    
    grok_one = function(self, text, start, etc)
       -- Skip any whitespace
       start = skip_whitespace(text, start)
    
       if start > text:len() then
          self:onDecodeError("unexpected end of string", text, nil, etc)
       end
    
       if text:find('^"', start) then
          return grok_string(self, text, start, etc)
    
       elseif text:find('^[-0123456789 ]', start) then
          return grok_number(self, text, start, etc)
    
       elseif text:find('^%{', start) then
          return grok_object(self, text, start, etc)
    
       elseif text:find('^%[', start) then
          return grok_array(self, text, start, etc)
    
       elseif text:find('^true', start) then
          return true, start + 4
    
       elseif text:find('^false', start) then
          return false, start + 5
    
       elseif text:find('^null', start) then
          return nil, start + 4
    
       else
          self:onDecodeError("can't parse JSON", text, start, etc)
       end
    end
    
    function OBJDEF:decode(text, etc)
       if type(self) ~= 'table' or self.__index ~= OBJDEF then
          OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
       end
    
       if text == nil then
          self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
       elseif type(text) ~= 'string' then
          self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
       end
    
       if text:match('^%s*$') then
          return nil
       end
    
       if text:match('^%s*<') then
          -- Can't be JSON... we'll assume it's HTML
          self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
       end
    
       --
       -- Ensure that it's not UTF-32 or UTF-16.
       -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
       -- but this package can't handle them.
       --
       if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
          self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
       end
    
       local success, value = pcall(grok_one, self, text, 1, etc)
       if success then
          return value
       else
          -- should never get here... JSON parse errors should have been caught earlier
          assert(false, value)
          return nil
       end
    end
    
    local function backslash_replacement_function(c)
       if c == "\n" then
          return "\\n"
       elseif c == "\r" then
          return "\\r"
       elseif c == "\t" then
          return "\\t"
       elseif c == "\b" then
          return "\\b"
       elseif c == "\f" then
          return "\\f"
       elseif c == '"' then
          return '\\"'
       elseif c == '\\' then
          return '\\\\'
       else
          return string.format("\\u%04x", c:byte())
       end
    end
    
    local chars_to_be_escaped_in_JSON_string
       = '['
       ..    '"'    -- class sub-pattern to match a double quote
       ..    '%\\'  -- class sub-pattern to match a backslash
       ..    '%z'   -- class sub-pattern to match a null
       ..    '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
       .. ']'
    
    local function json_string_literal(value)
       local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
       return '"' .. newval .. '"'
    end
    
    local function object_or_array(self, T, etc)
       --
       -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
       -- object. If there are only numbers, it's a JSON array.
       --
       -- If we'll be converting to a JSON object, we'll want to sort the keys so that the
       -- end result is deterministic.
       --
       local string_keys = { }
       local seen_number_key = false
       local maximum_number_key
    
       for key in pairs(T) do
          if type(key) == 'number' then
             seen_number_key = true
             if not maximum_number_key or maximum_number_key < key then
                maximum_number_key = key
             end
          elseif type(key) == 'string' then
             table.insert(string_keys, key)
          else
             self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
          end
       end
    
       if seen_number_key and #string_keys > 0 then
          --
          -- Mixed key types... don't know what to do, so bail
          --
          self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
    
       elseif #string_keys == 0  then
          --
          -- An array
          --
          if seen_number_key then
             return nil, maximum_number_key -- an array
          else
             --
             -- An empty table...
             --
             if tostring(T) == "JSON array" then
                return nil
             elseif tostring(T) == "JSON object" then
                return { }
             else
                -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
                return nil
             end
          end
       else
          --
          -- An object, so return a list of keys
          --
          table.sort(string_keys)
          return string_keys
       end
    end
    
    --
    -- Encode
    --
    local encode_value -- must predeclare because it calls itself
    function encode_value(self, value, parents, etc)
    
    
       if value == nil then
          return 'null'
       end
    
       if type(value) == 'string' then
          return json_string_literal(value)
       elseif type(value) == 'number' then
          if value ~= value then
             --
             -- NaN (Not a Number).
             -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
             --
             return "null"
          elseif value >= math.huge then
             --
             -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
             -- really be a package option. Note: at least with some implementations, positive infinity
             -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
             -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
             -- case first.
             --
             return "1e+9999"
          elseif value <= -math.huge then
             --
             -- Negative infinity.
             -- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
             --
             return "-1e+9999"
          else
             return tostring(value)
          end
       elseif type(value) == 'boolean' then
          return tostring(value)
    
       elseif type(value) ~= 'table' then
          self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
    
       else
          --
          -- A table to be converted to either a JSON object or array.
          --
          local T = value
    
          if parents[T] then
             self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
          else
             parents[T] = true
          end
    
          local result_value
    
          local object_keys, maximum_number_key = object_or_array(self, T, etc)
          if maximum_number_key then
             --
             -- An array...
             --
             local ITEMS = { }
             for i = 1, maximum_number_key do
                table.insert(ITEMS, encode_value(self, T[i], parents, etc))
             end
    
             result_value = "[" .. table.concat(ITEMS, ",") .. "]"
          elseif object_keys then
             --
             -- An object
             --
    
             --
             -- We'll always sort the keys, so that comparisons can be made on
             -- the results, etc. The actual order is not particularly
             -- important (e.g. it doesn't matter what character set we sort
             -- as); it's only important that it be deterministic... the same
             -- every time.
             --
             local PARTS = { }
             for _, key in ipairs(object_keys) do
                local encoded_key = encode_value(self, tostring(key), parents, etc)
                local encoded_val = encode_value(self, T[key],        parents, etc)
                table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
             end
             result_value = "{" .. table.concat(PARTS, ",") .. "}"
          else
             --
             -- An empty array/object... we'll treat it as an array, though it should really be an option
             --
             result_value = "[]"
          end
    
          parents[T] = false
          return result_value
       end
    end
    
    local encode_pretty_value -- must predeclare because it calls itself
    function encode_pretty_value(self, value, parents, indent, etc)
    
       if type(value) == 'string' then
          return json_string_literal(value)
    
       elseif type(value) == 'number' then
          return tostring(value)
    
       elseif type(value) == 'boolean' then
          return tostring(value)
    
       elseif type(value) == 'nil' then
          return 'null'
    
       elseif type(value) ~= 'table' then
          self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
    
       else
          --
          -- A table to be converted to either a JSON object or array.
          --
          local T = value
    
          if parents[T] then
             self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
          end
          parents[T] = true
    
          local result_value
    
          local object_keys = object_or_array(self, T, etc)
          if not object_keys then
             --
             -- An array...
             --
             local ITEMS = { }
             for i = 1, #T do
                table.insert(ITEMS, encode_pretty_value(self, T[i], parents, indent, etc))
             end
    
             result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
    
          else
    
             --
             -- An object -- can keys be numbers?
             --
    
             local KEYS = { }
             local max_key_length = 0
             for _, key in ipairs(object_keys) do
                local encoded = encode_pretty_value(self, tostring(key), parents, "", etc)
                max_key_length = math.max(max_key_length, #encoded)
                table.insert(KEYS, encoded)
             end
             local key_indent = indent .. "    "
             local subtable_indent = indent .. string.rep(" ", max_key_length + 2 + 4)
             local FORMAT = "%s%" .. tostring(max_key_length) .. "s: %s"
    
             local COMBINED_PARTS = { }
             for i, key in ipairs(object_keys) do
                local encoded_val = encode_pretty_value(self, T[key], parents, subtable_indent, etc)
                table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
             end
             result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
          end
    
          parents[T] = false
          return result_value
       end
    end
    
    function OBJDEF:encode(value, etc)
       if type(self) ~= 'table' or self.__index ~= OBJDEF then
          OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
       end
    
       local parents = {}
       return encode_value(self, value, parents, etc)
    end
    
    function OBJDEF:encode_pretty(value, etc)
       local parents = {}
       local subtable_indent = ""
       return encode_pretty_value(self, value, parents, subtable_indent, etc)
    end
    
    function OBJDEF.__tostring()
       return "JSON encode/decode package"
    end
    
    OBJDEF.__index = OBJDEF
    
    function OBJDEF:new(args)
       local new = { }
    
       if args then
          for key, val in pairs(args) do
             new[key] = val
          end
       end
    
       return setmetatable(new, OBJDEF)
    end
    
    return OBJDEF:new()
    
    --
    -- Version history:
    --
    --   20111207.5    Added support for the 'etc' arguments, for better error reporting.
    --
    --   20110731.4    More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
    --
    --   20110730.3    Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
    --
    --                   * When encoding lua for JSON, Sparse numeric arrays are now handled by
    --                     spitting out full arrays, such that
    --                        JSON:encode({"one", "two", [10] = "ten"})
    --                     returns
    --                        ["one","two",null,null,null,null,null,null,null,"ten"]
    --
    --                     In 20100810.2 and earlier, only up to the first non-null value would have been retained.
    --
    --                   * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
    --                     Version 20100810.2 and earlier created invalid JSON in both cases.
    --
    --                   * Unicode surrogate pairs are now detected when decoding JSON.
    --
    --   20100810.2    added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
    --
    --   20100731.1    initial public release
    --